---
title: "Tables"
description: "A styled table primitive built on the primitives layer for rendering tabular data consistently across the app."
category: "UI Components & Design System"
---

# Tables

> Generated from `mcp/patterns.registry.json` — do not edit by hand; change the registry and run `bun run patterns:build`.

_Index card — the docs below are the canonical explanation; deep-tier pattern pages additionally carry invariants and emulation notes._

**Category:** UI Components & Design System · **Tier:** light · **Risk:** low — frontend only

A styled table primitive built on the primitives layer for rendering tabular data consistently across the app.

**When to use:** Use when displaying structured, row-based data anywhere in the UI.

## Docs

- [docs/blueprint/design/components.md](/docs/blueprint/design/components) ([GitHub](https://github.com/ApeDevil/v10r/blob/main/docs/blueprint/design/components.md) · [GitLab](https://gitlab.com/ApeDevil/v10r/-/blob/main/docs/blueprint/design/components.md))

## Code

- `src/lib/components/primitives/table/` ([GitHub](https://github.com/ApeDevil/v10r/tree/main/src/lib/components/primitives/table) · [GitLab](https://gitlab.com/ApeDevil/v10r/-/tree/main/src/lib/components/primitives/table))

## Proof

- [`/showcases/ui/tables`](/showcases/ui/tables)

---

_Machine-readable record: `ui-tables` in `mcp/patterns.registry.json`._
